A very small and very scared seven-year-old girl was kidnapped by a demonic cult for use as a sacrifice to a demon.  When the cult
called the demon, he looked down on her and said, “Throw her back, she’s too small.”   Then with a laugh the demon rip out the heart
of cult leader and eat it.  After the demon’s little snack, he looked at the girl and said, “We will meet again, now go home and get
bigger, for God’s sake!”
   “We will meet again” rang in her ears for the next 13 years, and in that time she studied the enemy.  From her late teens, she
traveled the world seeking old texts and artifacts that may work on stopping evil.  Some are in museums, so she simply keeps tabs on
those.  Over the years, she built up a large collection of occult books.  In time, the collection grew into her business.
   On the 13th anniversary of her kidnapping, at 12 midnights, the demon returned in a cloud of smoke and fire.  The demon very
menacingly looked down on her, and then with a mischievous smile, yelled, “Boo… Scared you!!”  With a loving kiss on the forehead,
and then a wink he disappeared in smoke, he called, “Be seeing you and you’re still too small…. OH!  By the way Happy Kidnapping
Day, same time next year?”
   There’s nothing as worse as a demon with a weird sense of humor.
Name: Cathy Black

Base OCV:  4 Base DCV:  4
Adjustment+    Adjustment+    
Final OCV:    Final DCV:   
--------------------------------------------------------------
Val Char Base Cost
08 STR
13 DEX
10 CON
08 BODY
20 INT
13 EGO
10 PRE
16 COM
05 PD
05 ED
02 SPD
04 REC
30 END
30 STUN
06" RUN
02" SWIM
01 1/2" LEAP
--------------------------------------------------------------
STR Roll: 11- Run:  6"
DEX Roll: 12- Swim:  2"
CON Roll: 11- Leap:  1 1/2"
INT Roll: 13-
EGO Roll: 12-
PER Roll 13-
-------------------------------------------------------------
Disadvantages Pts
Normal Characteristic Maxima  0
The Unknown  15
Watched by Demon with a weird sense of humor: 11-
(Mo Pow, Watching)  10
Distinctive Features 4' 9", 90#: (Not Concealable;
Always Noticed and Causes Major Reaction;
Detectable By Commonly-Used Senses)  20
Unluck: 5d6  25
Psychological Limitation claustrophobia: (Uncommon,
Moderate)  5
Psychological Limitation Overconfidence: (Common,
Moderate)  10
Psychological Limitation Weird sense of humor:
(Common, Strong)  15
Pts.  Skill/Perk/Talent/Power END
25   Luck 5d6  0
6   Healing BODY 1 point, Can Heal Limbs, Reduced
Endurance (0 END; +1/2), Persistent (+1/2) (16
Active Points); Extra Time (1 Turn (Post-Segment
12), -1 1/4), Self Only (-1/2)  0
5   Life Support (Longevity: Immortal)  0
7   Mental Defense (10 points total)  0
20   +40 PRE; Limited Power Only vs PRE Attacks
(-1)      
3   Scholar    
2   1) KS Alchemy (3 Active Points) 13-    
2   2) KS Demonology (3 Active Points) 13-    
2   3) KS Magic (3 Active Points) 13-    
1   4) KS Magic Items (2 Active Points) 11-    
2   5) KS Magic Lore (3 Active Points) 13-    
2   6) KS Mystely Langueges (3 Active Points) 13-    
2   7) KS Occult (3 Active Points) 13-    
1   8) KS Occult Areas (2 Active Points) 11-    
2   9) KS Occult Books (3 Active Points) 13-    
2   10) KS Occult Books Dealers (3 Active Points)
13-    
2   11) KS Occult Items (3 Active Points) 13-    
2   12) KS Ritual Magic (3 Active Points) 13-    
2   13) KS Spells (3 Active Points) 13-    
2   14) KS Supernatural (3 Active Points) 13-    
2   15) KS World Religions (3 Active Points) 13-    
8   Animal Handler (Dogs) 14-    
7   Bribery 13-    
7   Bureaucratics 13-    
3   Concealment 13-    
7   Conversation 13-    
7   Cryptography 15-    
8   Forgery (Art Objects, Commercial Goods,
Documents, Money (Counterfeiting)) 13-    
14   Gambling (Board Games, Card Games, Dice
Games, Sports Betting, Roulette) 15-    
7   High Society 13-    
7   Oratory 13-    
7   Streetwise 13-    
11   Trading 15-     
30   Follower BlackJack the Irish Wolfhound    
6   Money: Wealthy    
1   Fringe Benefit: Passport       
5   Eidetic Memory    
25   Universal Translator 18-     
--------------------------------------------------------------
Hair: Brown
Eyes: Brown
Appearance: Height 4' 9" Weight 90 lbs Age 21 Base
out of New York
Cathy Black
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                                                                                   The lead into the game.

   Cathy, you find yourself in San Francisco, tracking down an old book of magic, and old power that may stop demon.  You been on
the hunt for six weeks, when one of your book dealer friend tell you that Charles Escott has bought the book, about an hour ago.  
“That man”, you think.
   That night at your hotel, you receive a package from Ecsott.  When you open it, it’s the book you have been looking for.  You find a
small note on top of the book: